Broken Age: Original Soundtrack (1st version, no longer offered.)

~ Release by Peter McConnell (see all versions of this release, 8 available)

Annotation

This is an earlier release of the album that has fewer tracks. All store pages offer the newer 30 track version.

Annotation last modified on 2015-07-02 15:36 UTC.

Tracklist

1Digital Media
#TitleRatingLength
1Broken Age
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Broken Age ("Broken Age", from Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
0:36
2Vella Wakes
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Vella Wakes (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:00
3March in the Clouds
recording engineer:
Judy Kirschner and André Zweers
sound engineer:
Mike Forst (US electronic music producer)
producer:
Michael Roache
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
recorded at:
Pyramind Studios in San Francisco, California, United States
recording of:
March in the Clouds (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:23
4Battle at Shellmound
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Battle at Shellmound (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:54
5Face the Cupcakes
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Face the Cupcakes (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:41
6Maidens Feast
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Maidens' Feast (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:32
7Mog Chothra
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Mog Chothra (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
3:20
8Hero
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Hero (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:32
9Time to Get Up, Little Spaceman
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
recording of:
Time to Get Up, Little Spaceman (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:23
10Shay’s Secret Mission
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
recording of:
Shay's Secret Mission (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
3:17
11Hello Space
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Hello Space (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
2:09
12In the Situation Room
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
recording of:
In the Situation Room (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
3:03
13At the Bridge
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
At the Bridge (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:09
14Operation Dandelion
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
recording of:
Operation Dandelion (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:41
15Walk under the Stars
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
recording of:
Walk under the Stars (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:15
16Rising Sun
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Rising Sun (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:08
17Cloud Colony Arrival
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Cloud Colony Arrival (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:09
18Welcome to Meriloft
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
recording of:
Welcome to Meriloft (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
3:45
19Dropping In
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
Dropping In (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:43
20The Lumberjack’s Cabin
recording of:
The Lumberjack's Cabin (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
0:43
21Was That East or West?
recording of:
Was That East or West? (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
2:38
22New Worlds
sound engineer:
Chris Lawson (UK guitarist/engineer aka Homer) and Nick Mierisch (Australian classical music sound engineer)
producer:
Haig Burnell
mixer:
Jory K. Prum
orchestra:
Melbourne Symphony Orchestra
conductor:
Brett Kelly (trombonist and conductor)
recorded at:
ABC Studios in Melbourne, Victoria, Australia
mixed at:
studio.jory.org in Fairfax, California, United States
recording of:
New Worlds (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
1:29
23Shellmound Festival
bass clarinet, clarinet and crumhorn:
Sheldon Brown (reeds, Realistic Orchestra)
bass flute and flute:
Matt Eakle
cello:
Jessica Ivry
clarinet:
Beth Custer
viola:
Darcy Rindt
violin:
Irene Sazer
recording of:
Shellmound Festival (Broken Age)
composer:
Peter McConnell (US video game composer & musician)
part of:
Broken Age (video game soundtrack)
2:42